I had the opportunity to contribute to the development of a HoloLens application that effectively showcased the features of an Audi car. Using Unity C# and MRTK, we created an immersive experience where the car appears virtually in front of the user, allowing them to explore different aspects of the car by hitting buttons. Working in a Scrum environment, our team collaborated effectively to deliver a high-quality application. We also added a networking feature that enabled all HoloLenses to connect locally to a router, providing users with a shared experience. The final result was an engaging and interactive application that effectively highlighted the car's features.

Untitled

Audi: Mixed reality is worth more than a thousand words